Apple has put a lot of effort into developing rules, tips, and guidelines for designing interface elements so as not to
encounter the pitfalls associated with creating 3D interfaces.
This helped to avoid an abundance of moving elements and visual clutter, which can confuse the user or even affect his well-being.
However, this led to the fact that many of the applications I saw didn'y have their own character. Screenshots seem tasteless, and
it becomes difficult to distinguish one application from another.